Start Here
Every match splits 2–10 players into Hiders and Seekers. Hiders get a paint phase, then hide. Seekers hunt in first pers…
2. Paint to the scene, not to the objectPick one material family on the map (hay, plush, office furniture, painted wall) and copy its base color first. Matching…
3. Match silhouette before detailYour height and outline must belong to the scene before color matters. Crouch or stand near objects of your size — a per…
Core Mechanics
Body Painting
Hiders start plain white; use in-game palette to copy nearby colors/patterns/textures
Hide & Seek rounds
Hiders paint & hide within time limit; Seekers hunt in first person, no flashlight
Pose System
Strike poses to match nearby objects; paint+position+pose = strong disguise
Whistle / Force Whistle
Seeker tool to force reaction from suspected hiders
Multiplayer Rooms
Public/private rooms 2-10 players; streamer audience participation support
Custom Maps
Steam Workshop support with official modding tools
All Official Maps
9 official stages — materials, sightlines and hiding strategy for each
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Hide-and-Seek Mansion
Classic mansion layout: rooms, hallways, furniture clusters, bathrooms, framed walls
Indoor Country
Indoor barnyard: cows, horse statues, hay, pumpkins, fences
Sewer
Underground tunnels: pipes, grates, industrial textures, limited lighting
Backrooms
Liminal space: repetitive yellow rooms, fluorescent lighting
Penguin Hotel
Multi-room hotel: central ballroom, 2F overlook, side bedrooms
Sugarland
Candy world: gumdrops, gingerbread walls, chocolate hills
Osaka
Smallest map: tight city blocks, truck yard, signage, shop faces
HIKAKIN Museum
Collab map with Japanese YouTuber HIKAKIN
Egypt
Egyptian theme: desert, pyramids, temples
Death Burger
Fast-food restaurant theme
Greece
Santorini style: white walls, blue domes, Aegean sea
Garten of Banban
Official collab: Garten of Banban
Exit 8
Official collab: The Exit 8 liminal corridors
Deep Sea
Deep-sea / underwater environment
Shopping Mall
Multi-floor mall: shops, escalators, atrium
Kyoto
Japanese ancient capital: temples, machiya, gardens
Art Museum
Art museum: exhibits, galleries, sculptures
Game Modes
Normal
Standard hide-and-seek rounds
Increasing Seekers
More Seekers join as rounds progress
Double
Two Seekers hunt at once
Reverse Chicken Race
Roles reversed — Hunters become the hunted
Controls & Keybinds
| Move (walk)Fixed speed — no sprint in the game | W A S D |
| Look / cameraSensitivity adjustable since v3.5.1 | Mouse |
| Paint ModeEnter body painting | E (community-verified) |
| Rotate (painting)Rotate while painting | Middle Mouse |
| Pick up / drop colorSample nearby colors | Space |
| PosesStrike/cycle poses | Q (cycle, community-verified) |
Community-verified keybinds. There is no sprint key — movement is fixed speed, so positioning beats speed.
System Requirements
Which Platforms?
Beginner Guide
1. Understand the round
Every match splits 2–10 players into Hiders and Seekers. Hiders get a paint phase, then hide. Seekers hunt in first person — no flashlight. Survive the timer as a Hider, or clear the map as a Seeker.
2. Paint to the scene, not to the object
Pick one material family on the map (hay, plush, office furniture, painted wall) and copy its base color first. Matching the environment beats copying a single prop: Seekers sweep known props first.
3. Match silhouette before detail
Your height and outline must belong to the scene before color matters. Crouch or stand near objects of your size — a perfect paint job with a wrong silhouette still gets spotted.
4. Audit the approach route
Before the timer ends, imagine the Seeker's path and look at your spot from that angle. A disguise that works up close can fail from the doorway or a far lane.
5. Move only when unseen
Movement is the #1 giveaway. Freeze when a Seeker looks your way; relocate only when their back is turned and no one else is watching.
6. As a Seeker: sweep in a pattern
Don't chase first impressions. Divide the map into lanes, walk each lane once looking for silhouettes and 'too clean' areas, and use the whistle to force reactions from suspects.
Latest Updates
Nintendo Direct 2026.9.9 announced; same-day release, full PC cross-play
Two new official maps (Kyoto & Art Museum), Join-Code Search, Taunt Cooldowns, crash fixes
Cross-play option toggle